Games Design Programmer
& Developer
I build gameplay systems and multiplayer infrastructure in Roblox Studio and Unreal Engine — from grappling-hook physics to the Linux servers that keep a game running.
Core Expertise
Game Development
Roblox Studio and Unreal Engine, gameplay mechanics, and system design.
Programming
Algorithms, data structures, software architecture, and expanding language knowledge.
Server Infrastructure
Ubuntu/Linux environments, server hosting, and DevOps for multiplayer games.